NeoTF Installation Guide

Complete Server-Side Mod Installation Documentation

📋 About NeoTF

NeoTF is a server-side modification for Team Fortress Classic (TFC) that adds enhanced gameplay features, admin tools, and custom content management capabilities.

📑 Table of Contents

📋 Important Installation Notes

Platform Assumptions

This tutorial assumes you are using Windows (note slash directions for Linux) and have installed STEAM in the default directory (C: drive).

Prerequisites

You must have installed TFC and/or Dedicated server applications before proceeding. For Dedicated Servers, use the application from the STEAM games menu, not the standalone HLDS application.

Directory Structure

For different server types, your TFC folder locations will be:

Dedicated Server: C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\Dedicated Server\tfc
Listenserver: C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\team fortress classic\tfc
Standalone HLDS: C:\HLServer\tfc
🖥️ 1. Installing NeoTF on Dedicated Server

1.1 - Installing on Clean STEAM Server

Step 1: Locate Your TFC Directory
When you installed STEAM with your email account (e.g., YOURNAME@EMAIL), it created a folder structure. Navigate to your dedicated server TFC folder:
C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\Dedicated Server\tfc
Step 2: Modify liblist.gam File
In your TFC folder, find and edit the liblist.gam file:

For Windows Server:

Replace: gamedll "dlls\tfc.dll" With: gamedll "addons\NeoTF\dlls\ntf.dll"

For Linux Server:

Replace: gamedll_linux "dlls/tfc_i386.so" With: gamedll_linux "addons/NeoTF/dlls/NeoTF_i486.so"
Step 3: Create Directory Structure
Create the following directories and extract NeoTF content:
models\neotf\ Extract all NeoTF custom models here
sound\neotf\ Extract llama sound files and ntf_tpoint map sounds (breather.wav, rwind.wav, waterfall2.wav)
sprites\glyphs\ Extract glyph sprite files here
maps\ Extract ntf_* maps here
maps\neotf\ Create for loadconfig feature - put map config files here
addons\NeoTF\ Extract the complete NeoTF folder here
Step 4: Configure Server Settings
Add the following line to your server.cfg file and extract the CVAR config:
exec ntf_cvars.cfg
Extract ntf_cvars.cfg to your TFC directory so the server can execute it.
Step 5: NeoTF Folder Contents
After extraction, your addons\NeoTF\ folder should contain:
areas\ FoxBot area files
data\ Storage for messaging system
dlls\ ntf.dll (Windows) or NeoTF_i486.so (Linux)
docs\ All NeoTF documentation
help\ ntf_help files
ntf_users.ini Authorization system file
ntf_config.txt Windows DLL loader config
ntf_configlinux.txt Linux SO loader config
ntf_glyphs.txt Glyph configuration file
ntf_welcome.txt Welcome message file

Steam ID Authorization

Your WON ID will not work in TF 1.6. You need to find your STEAM ID by going on any dedicated server (NOT a LAN server) and typing "status" in console to obtain your STEAM ID from the output.

Warpath Map Issue

The TF1.6 dll loads extra sprites and models for teleporters, which may cause a crash when loading the map "warpath" if you have all features enabled.

1.2 - WON Server Installation

WON Server Support Discontinued

All Half-Life games now use STEAM. You cannot create WON Dedicated servers anymore. Visit the STEAM website for more information: http://www.steampowered.com/

🏠 2. Installing NeoTF on LAN Server (Listenserver)

2.1 - Installing on STEAM Listenserver

Step 1: Locate Client TFC Directory
Navigate to your client TFC folder:
C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\team fortress classic\tfc
Step 2: Create/Modify liblist.gam
You may need to create this file if it doesn't exist (see Section 5.1). Edit or create the liblist.gam file:

For Windows:

Replace: gamedll "dlls\tfc.dll" With: gamedll "addons\NeoTF\dlls\ntf.dll"

For Linux:

Replace: gamedll_linux "dlls/tfc_i386.so" With: gamedll_linux "addons/NeoTF/dlls/NeoTF_i486.so"
Step 3: Set Up Directory Structure
Create the same directory structure as the dedicated server (see Section 1.1, Step 3), but in your client TFC folder.
Step 4: Configure Listenserver Settings
Add to your listenserver.cfg file:
exec ntf_cvars.cfg
Extract ntf_cvars.cfg to your TFC directory.

Listenserver Authorization

To authorize yourself on the listenserver, use "STEAM_ID_LOOPBACK" or "VALVE_ID_LOOPBACK". Authorize other players via IP address, as everyone else will have the same ID (usually "STEAM_ID_LAN").

Feature Recommendations

You may want to disable the custom models feature and the glyphs feature to get the "warpath" map to load properly on listen servers.

2.2 - WON Listenserver Installation

Legacy Version Required

Use the previous NeoTF version (ver 1.8.7) for an old WON LAN server. The current version does not support the old WON system.

WON Installation Steps
1. Unzip the zip (or tar) file into your old Half-Life directory
2. NeoTF installs everything under tfc/addons/NeoTF
3. For non-metamod servers, edit tfc\liblist.gam as shown above
4. For metamod servers, follow Section 3 instructions
🔗 3. Getting NeoTF to Work with Other MODs

3.1 - FoxBot Integration

Metamod Requirement

You MUST install NeoTF and FoxBot WITH Metamod for the Bots to use NeoTF features. See Section 3.2 for Metamod information.

WON Listenserver Setup
Use the FoxBot GUI installer and select the NeoTF option. FoxBot will automatically set up your files (liblist.gam, plugins.ini) to load the NeoTF dll.
STEAM Server Setup
1. First install Metamod and FoxBot per their instructions
2. Make sure FoxBot is loaded as a plugin by Metamod
3. Use the most current Metamod version: 1.17.x (with STEAM support)

FoxBot Directory Placement

The FoxBot folder must be placed in the root game directory containing the HLDS launcher:

Dedicated: \SteamApps\YOURNAME@EMAIL\dedicated server
Listenserver: \SteamApps\YOURNAME@EMAIL\team fortress classic
Configure Metamod for NeoTF
Add the following entry to your server's autoexec.cfg file in your TFC folder:

Windows servers:

localinfo mm_gamedll addons/NeoTF/dlls/ntf.dll

Linux servers:

localinfo mm_gamedll addons/NeoTF/dlls/NeoTF_i486.so

Avoid Double Loading

Remove any NeoTF entries in plugins.ini or metamod.ini file or liblist.gam file, otherwise Metamod will try to load NeoTF twice, causing the error: "Host_Error: SuckOutClassname: parse error"

3.2 - Metamod Integration

About Metamod

Metamod (http://www.metamod.org) provides plugin capability for addons. Tools such as Adminmod (http://www.adminmod.org) use metamod. Thanks to RedFox, NeoTF is now capable of running as a metamod plugin.

Step 1: Install Metamod
First install metamod/adminmod per instructions. Once complete, your liblist.gam should have:
gamedll dlls/metamod.dll gamedll_linux dlls/metamod_i386.so
Step 2: Configure Plugins
Your plugins.ini file (or metamod.ini for older MM versions) should list your metamod plugins. Example:
linux dlls/csguard_mm_i386.so linux dlls/admin_MM_i386.so or win32 dlls/admin.dll
Step 3: Add NeoTF Plugin
Add NeoTF to your plugins.ini (or metamod.ini) file:

Windows:

win32 addons/NeoTF/dlls/ntf.dll

Linux:

linux addons/NeoTF/dlls/NeoTF_i486.so

Path Format

Paths should use unix-style forward slashes (/) and not backward slashes (\), even on Windows platforms.

3.3 - Non-Metamod Libraries

HPB Bot and Other Addons
Some addons (like HPB bot) aren't metamod plugins. To make them work with NeoTF, modify the appropriate config file:

Windows servers - edit:

addons\NeoTF\ntf_config.txt

Linux servers - edit:

addons/NeoTF/ntf_configlinux.txt
Configuration File Contents
These files contain a SINGLE LINE with the name of the .dll or .so file you want NeoTF to load.

For HPB bot on Windows:

HPB_bot.dll

For HPB bot on Linux:

HPB_bot_i486.so
⚙️ 4. Miscellaneous Configuration

4.1 - Installing Glyphs

Glyph Configuration
The list of glyphs and usage commands is in ntf_glyphs.txt. To install a new glyph:
1. Place the .spr file in addons/NeoTF/sprites/glyphs
2. Add an appropriate line in ntf_glyphs.txt
Glyph File Format
Format: (name) (filename) separated by at least one space
attention sprites/glyphs/t_atten.spr
Where "attention" is the display name and the path is the exact filename.

Glyph Requirements & Limitations

• New glyphs must be 32x32 with alpha transparency (can be animated)
• Keep names and filenames short with NO spaces
• Half-Life has precache limits shared between sprites and models
• Large numbers of glyphs may cause crashes on map load
• Glyphs are disabled by default - some maps like "warpath" will crash

4.2 - Authorization System

Setting Up Authorization
Some NeoTF commands require authorization. Create a file called ntf_users.ini in your TFC directory with the format:
authid-or-ip:authlevel
Authorization Parameters
authid-or-ip: Player's STEAM ID or IP address
authlevel: Sum of authorization codes for desired commands
Authlevels are described in the sample ntf_users.ini file included with NeoTF. Commands are detailed in ntf_admin_commands.txt.

4.3 - Setting CVARs

CVAR Configuration
NeoTF includes ntf_cvars.cfg containing all CVARs that affect NeoTF behavior.
Add this line to your server.cfg (or listenserver.cfg):
exec addons/NeoTF/ntf_cvars.cfg
🚂 5. STEAM Issues & Solutions

5.1 - Creating liblist.gam File

When You Need This File
If you don't have a liblist.gam file in either client or Dedicated server folders, you'll need to create one (the default is locked in the gcache file).
Creating the File
1. Open a text editor (notepad)
2. Create new file with these settings:
// Team Fortress Classes Game .dll Listing File // Load order is determined by file order. game "Team Fortress" url_info "www.teamfortressclassic.com" url_dl "" version "1.6" size "37000000" svonly "0" cldll "0" type "multiplayer_only" // Don't show models in browser, since you don't pick them there anyway. nomodels "1" mpentity "info_tfdetect" gamedll "addons\NeoTF\dlls\ntf.dll" gamedll_linux "dlls/NeoTF_i486.so" secure "1" // Enable VAC security modules
Saving the File
3. Choose "Save As"
4. Change file type to "All Files"
5. Filename: liblist.gam
6. Choose appropriate folder and save

5.2 - Liblist Overwrite Solution

STEAM Update Problem

This affects Dedicated servers using ANY addon MOD that runs from a modified liblist.gam file (Metamod, Adminmod, etc.). Every STEAM update overwrites this file.

Post-Update Procedure
Perform these steps after every STEAM update:
1. Back up your modified liblist.gam file, make it read-only
2. Delete the existing liblist.gam file
3. Start up a normal TFC dedicated server
4. Shut down server once loaded and running normally
5. Replace the new extracted file with your modified read-only file
6. Restart your Dedicated server
🗑️ 6. Removing NeoTF from Server

6.1 - Non-Metamod Server

Windows Server Removal
Edit tfc\liblist.gam and replace:
Replace: gamedll "addons\NeoTF\dlls\ntf.dll" With: gamedll "dlls\tfc.dll"
Linux Server Removal
Edit tfc\liblist.gam and replace:
Replace: gamedll_linux "addons/NeoTF/dlls/NeoTF_i486.so" With: gamedll_linux dlls/tfc_i386.so

6.2 - Metamod Server

Plugin Removal
Simply remove the NeoTF entry from your plugins.ini file (or metamod.ini for older versions) or any NeoTF localinfo entries in your autoexec.cfg file.

6.3 - Shared Resources Removal

Directory Paths

STEAM Dedicated: C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\Dedicated Server\tfc
STEAM LAN: C:\Program Files\Steam\SteamApps\YOURNAME@EMAIL\team fortress classic\tfc
WON LAN: C:\Sierra\Half-Life\tfc
Files and Folders to Delete
Remove these items from your TFC directory:
I. Delete "neotf" folder inside "tfc\models" folder
II. Delete "neotf" folder inside "tfc\sound" folder
III. Delete "neotf" folder inside "tfc\maps" folder
IV. Delete "glyphs" folder inside "tfc\sprites" folder
V. Delete "NeoTF" folder inside "tfc\addons" folder
VI. Remove "exec ntf_cvars.cfg" line from all config files
VII. Delete the ntf_cvars.cfg file
🐛 7. Bugs & Support
Bug Reporting
Please report any bugs with an accurate description to the Forums at http://www.planetneotf.com
👥 8. Credits & Contact
Credits
See ntf_help.txt for complete credits information.
Contact Information
The NeoTF website is currently at http://www.planetneotf.com
📚 Quick Reference Summary

Essential Installation Steps

1. Modify liblist.gam - Point to NeoTF dll/so file
2. Create directories - Extract content to proper folders
3. Configure authorization - Set up ntf_users.ini
4. Load CVARs - Add exec ntf_cvars.cfg to server config
5. Test installation - Start server and verify functionality

Common Issues

Warpath crashes: Disable custom models/glyphs features
Steam ID auth: Use STEAM ID, not WON ID for TF 1.6
Metamod conflicts: Don't load NeoTF twice
Update overwrites: Backup and restore liblist.gam after STEAM updates

Key Files: liblist.gam, ntf_users.ini, ntf_cvars.cfg, ntf_config.txt
Key Directories: addons/NeoTF/, models/neotf/, sound/neotf/, sprites/glyphs/